0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 2.
Scoreboard
Red Team
0
| Random Joe 1 1 491 damage | 1 | 1 | 0 | 0 |
| ^Jony 0 damage | 0 | 0 | 1 | 0 |
Blue Team
0
| Vicio 98 159 damage | 1 | 1 | 1 | 0 |
| * 175 damage | 0 | 0 | 0 | 0 |
| *[De]*Shock 1 4 100 damage | 0 | 0 | 0 | 0 |
Votes
· called during this match
Weapon Breakdown
Vicio 98
1 kills · 33% accuracy · 3 / 9 hits
Rocket
100%
1 kills
Acc 3/9
33%
Railgun
0%
0 kills
Acc
–
Random Joe
1 kills · 34% accuracy · 17 / 50 hits
Railgun
100%
1 kills
Acc 4/3
133%
Lightning
0%
0 kills
Acc 13/47
28%
*
0 kills · 42% accuracy · 25 / 60 hits
Lightning
0%
0 kills
Acc 25/56
45%
Grenade
0%
0 kills
Acc 0/2
0%
Rocket
0%
0 kills
Acc 0/2
0%
*[De]*Shock
0 kills · 14% accuracy · 1 / 7 hits
Rocket
0%
0 kills
Acc 0/4
0%
Railgun
0%
0 kills
Acc 1/3
33%
^Jony
0 kills
Rocket
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Vicio 98 | * | *[De]*Shock | vs Blue |
|---|---|---|---|---|
| Random Joe | 1–0 | · | · | 1–0 |
| ^Jony | 0–1 | · | · | 0–1 |
| vs Red | 1–1 | 0–0 | 0–0 | 1–1 |
Random Joe
1–0 vs blue
Vicio 98
1–0
^Jony
0–1 vs blue
Vicio 98
0–1