0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won a close match. war-cup had the best aim with the rocket launcher. * finished with the highest score. The railgun did most of the work.
Scoreboard
Weapon Breakdown
*
12 kills · 26% accuracy · 131 / 510 hits
Railgun
50%
6 kills
Acc 24/51
47%
Lightning
33%
4 kills
Acc 96/341
28%
Shotgun
8%
1 kills
Acc 3/22
14%
Grenade
8%
1 kills
Acc 1/15
7%
Rocket
0%
0 kills
Acc 2/41
5%
Plasma
0%
0 kills
Acc 5/40
13%
23PLUTO
11 kills · 31% accuracy · 110 / 357 hits
Railgun
73%
8 kills
Acc 21/35
60%
Lightning
9%
1 kills
Acc 64/149
43%
Rocket
9%
1 kills
Acc 10/78
13%
Shotgun
9%
1 kills
Acc 9/44
20%
Plasma
0%
0 kills
Acc 1/27
4%
Machinegun
0%
0 kills
Acc 5/13
38%
Grenade
0%
0 kills
Acc 0/11
0%
Mine
10 kills · 21% accuracy · 59 / 286 hits
Railgun
60%
6 kills
Acc 18/36
50%
Shotgun
10%
1 kills
Acc 9/55
16%
Rocket
10%
1 kills
Acc 6/34
18%
Grenade
10%
1 kills
Acc 1/20
5%
Gauntlet
10%
1 kills
Acc 3 hits
–
Lightning
0%
0 kills
Acc 21/85
25%
Plasma
0%
0 kills
Acc 1/56
2%
war-cup
3 kills · 12% accuracy · 21 / 176 hits
Rocket
100%
3 kills
Acc 15/79
19%
Plasma
0%
0 kills
Acc 0/48
0%
Railgun
0%
0 kills
Acc 5/16
31%
Lightning
0%
0 kills
Acc 0/13
0%
Shotgun
0%
0 kills
Acc 0/11
0%
Machinegun
0%
0 kills
Acc 1/7
14%
Grenade
0%
0 kills
Acc 0/2
0%
Gauntlet
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.