0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won clearly. war-cup had the best aim with the rocket launcher. * brought the most teammates back into play and had the top score.
Scoreboard
Votes
· called during this match
Weapon Breakdown
*
9 kills · 22% accuracy · 147 / 671 hits
Railgun
44%
4 kills
Acc 15/36
42%
Shotgun
22%
2 kills
Acc 10/110
9%
Lightning
11%
1 kills
Acc 94/321
29%
Rocket
11%
1 kills
Acc 18/96
19%
Grenade
11%
1 kills
Acc 2/34
6%
Plasma
0%
0 kills
Acc 0/40
0%
Machinegun
0%
0 kills
Acc 8/34
24%
SniGGy
11 kills · 29% accuracy · 31 / 107 hits
Railgun
55%
6 kills
Acc 14/25
56%
Rocket
45%
5 kills
Acc 17/79
22%
Grenade
0%
0 kills
Acc 0/3
0%
Lightning
0%
0 kills
Acc
–
war-cup
6 kills · 35% accuracy · 42 / 119 hits
Rocket
50%
3 kills
Acc 30/80
38%
Railgun
50%
3 kills
Acc 12/21
57%
Lightning
0%
0 kills
Acc 0/14
0%
Grenade
0%
0 kills
Acc 0/4
0%
Shotgun
0%
0 kills
Acc
–
23PLUTO
4 kills · 26% accuracy · 53 / 207 hits
Railgun
50%
2 kills
Acc 11/22
50%
Rocket
25%
1 kills
Acc 12/81
15%
Lightning
25%
1 kills
Acc 28/65
43%
Shotgun
0%
0 kills
Acc 2/22
9%
Grenade
0%
0 kills
Acc 0/10
0%
Machinegun
0%
0 kills
Acc 0/7
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.