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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won a close match. *NoSToS* had the best aim with the shotgun and the top score. Most kills came from the railgun.
Scoreboard
Red Team
8
| *NoSToS* 5 13 1 4 5 4,015 damage | 19 | 17 | 8 | 1 |
| *[De]*Shock 11 28 5 3 4 2,603 damage | 6 | 6 | 7 | 0 |
Blue Team
6
| ===Chemtrails=== 11 12 2 9 8 3,429 damage | 15 | 11 | 10 | 2 |
| war-cup 1 13 3 1 2,012 damage | 8 | 4 | 13 | 2 |
Weapon Breakdown
*NoSToS*
17 kills · 23% accuracy · 115 / 508 hits
Railgun
53%
9 kills
Acc 24/59
41%
Lightning
18%
3 kills
Acc 61/186
33%
Rocket
18%
3 kills
Acc 20/114
18%
Shotgun
12%
2 kills
Acc 3/44
7%
Plasma
0%
0 kills
Acc 7/79
9%
Grenade
0%
0 kills
Acc 0/26
0%
===Chemtrails===
11 kills · 24% accuracy · 193 / 817 hits
Railgun
55%
6 kills
Acc 19/44
43%
Lightning
45%
5 kills
Acc 167/632
26%
Rocket
0%
0 kills
Acc 6/57
11%
Grenade
0%
0 kills
Acc 1/51
2%
Shotgun
0%
0 kills
Acc 0/33
0%
war-cup
4 kills · 10% accuracy · 27 / 268 hits
Rocket
75%
3 kills
Acc 18/104
17%
Railgun
25%
1 kills
Acc 7/18
39%
Lightning
0%
0 kills
Acc 0/62
0%
Plasma
0%
0 kills
Acc 1/59
2%
Grenade
0%
0 kills
Acc 1/14
7%
Shotgun
0%
0 kills
Acc 0/11
0%
*[De]*Shock
6 kills · 28% accuracy · 38 / 135 hits
Railgun
100%
6 kills
Acc 23/55
42%
Rocket
0%
0 kills
Acc 8/53
15%
Lightning
0%
0 kills
Acc 7/22
32%
Grenade
0%
0 kills
Acc 0/5
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | ===Chemtrails=== | war-cup | vs Blue |
|---|---|---|---|
| *NoSToS* | 7–4 | 10–4 | 17–8 |
| *[De]*Shock | 3–7 | 3–0 | 6–7 |
| vs Red | 11–10 | 4–13 | 23–15 |
*NoSToS*
17–8 vs blue
===Chemtrails===
7–4
war-cup
10–4
*[De]*Shock
6–7 vs blue
===Chemtrails===
3–7
war-cup
3–0