0 playing · pro-q3tourney4
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Red won by a single round. fire had the best aim with the rocket launcher. Mine had the longest run of kills without dying and picked up the Quad Damage more than anyone.
Scoreboard
Weapon Breakdown
Mine
15 kills · 33% accuracy · 189 / 571 hits
Railgun
53%
8 kills
Acc 18/45
40%
Lightning
40%
6 kills
Acc 142/388
37%
Rocket
7%
1 kills
Acc 9/31
29%
Shotgun
0%
0 kills
Acc 19/55
35%
Grenade
0%
0 kills
Acc 1/52
2%
*NoSToS*
12 kills · 35% accuracy · 160 / 451 hits
Rocket
42%
5 kills
Acc 25/91
27%
Railgun
33%
4 kills
Acc 20/42
48%
Lightning
17%
2 kills
Acc 109/266
41%
Grenade
8%
1 kills
Acc 6/41
15%
Shotgun
0%
0 kills
Acc 0/11
0%
fire
12 kills · 45% accuracy · 138 / 308 hits
Railgun
42%
5 kills
Acc 11/18
61%
Shotgun
25%
3 kills
Acc 33/99
33%
Rocket
25%
3 kills
Acc 15/30
50%
Lightning
8%
1 kills
Acc 77/127
61%
Grenade
0%
0 kills
Acc 2/34
6%
war-cup
4 kills · 14% accuracy · 36 / 264 hits
Rocket
75%
3 kills
Acc 17/80
21%
Lightning
25%
1 kills
Acc 15/142
11%
Grenade
0%
0 kills
Acc 1/35
3%
Railgun
0%
0 kills
Acc 3/7
43%
Shotgun
0%
0 kills
Acc
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Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.