0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
← BACK
Game Stats
No match summary: it needs at least 10 kills, and this match had 1.
Scoreboard
Red Team
0
| Random Joe 3 242 damage | 1 | 1 | 0 | 0 |
| Mine 1 2 2 2 200 damage | 0 | 0 | 0 | 0 |
Blue Team
0
| ^Jony 2 91 damage | 0 | 0 | 1 | 0 |
| MrPuMMe* 1 1 219 damage | 0 | 0 | 0 | 0 |
Votes
· called during this match
Weapon Breakdown
Random Joe
1 kills · 28% accuracy · 8 / 29 hits
Railgun
100%
1 kills
Acc 2/2
100%
Lightning
0%
0 kills
Acc 6/17
35%
Rocket
0%
0 kills
Acc 0/9
0%
Grenade
0%
0 kills
Acc 0/1
0%
Mine
0 kills · 15% accuracy · 2 / 13 hits
Railgun
0%
0 kills
Acc 1/8
13%
Rocket
0%
0 kills
Acc 1/4
25%
Grenade
0%
0 kills
Acc 0/1
0%
^Jony
0 kills · 39% accuracy · 13 / 33 hits
Lightning
0%
0 kills
Acc 13/31
42%
Plasma
0%
0 kills
Acc 0/2
0%
Railgun
0%
0 kills
Acc
–
MrPuMMe*
0 kills · 15% accuracy · 18 / 118 hits
Lightning
0%
0 kills
Acc 17/115
15%
Railgun
0%
0 kills
Acc 1/3
33%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | ^Jony | MrPuMMe* | vs Blue |
|---|---|---|---|
| Random Joe | 1–0 | · | 1–0 |
| Mine | · | · | 0–0 |
| vs Red | 0–1 | 0–0 | 1–0 |
Random Joe
1–0 vs blue
^Jony
1–0
Mine
0–0 vs blue