0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
No match summary: it needs at least 10 kills, and this match had 5.
Scoreboard
Red Team
4
| *[De]*Shock 2 5 5 2 1 656 damage | 4 | 2 | 0 | 1 |
| war-cup 1 1 1 625 damage | 3 | 1 | 2 | 1 |
Blue Team
3
| Sgt.Gumby 3 4 6 2 1 3 9 2,218 damage | 11 | 2 | 3 | 2 |
Votes
· called during this match
Weapon Breakdown
Sgt.Gumby
7 kills · 34% accuracy · 33 / 98 hits
Railgun
86%
6 kills
Acc 15/36
42%
Rocket
14%
1 kills
Acc 8/19
42%
Lightning
0%
0 kills
Acc 9/32
28%
Plasma
0%
0 kills
Acc 1/11
9%
Shotgun
0%
0 kills
Acc
–
*[De]*Shock
2 kills · 32% accuracy · 14 / 44 hits
Railgun
50%
1 kills
Acc 6/22
27%
Lightning
50%
1 kills
Acc 8/11
73%
Rocket
0%
0 kills
Acc 0/11
0%
war-cup
1 kills · 11% accuracy · 19 / 173 hits
Railgun
100%
1 kills
Acc 5/7
71%
Lightning
0%
0 kills
Acc 10/134
7%
Rocket
0%
0 kills
Acc 4/23
17%
Grenade
0%
0 kills
Acc 0/9
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Sgt.Gumby | vs Blue |
|---|---|---|
| *[De]*Shock | 2–0 | 2–0 |
| war-cup | 1–2 | 1–2 |
| vs Red | 2–3 | 3–2 |
*[De]*Shock
2–0 vs blue
Sgt.Gumby
2–0
war-cup
1–2 vs blue
Sgt.Gumby
1–2