0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won clearly. Mine had the best aim with the rocket launcher. Sgt.Gumby led the scoreboard. The railgun did most of the work.
Scoreboard
Red Team
3
| *[De]*Shock 2 15 3 4 1,723 damage | 10 | 6 | 8 | 2 |
| Mine 3 1 6 1 1 2,565 damage | 6 | 6 | 10 | 0 |
Blue Team
8
| Sgt.Gumby 1 2 6 3 3 2,667 damage | 11 | 9 | 6 | 1 |
| ===Chemtrails=== 1 4 8 7 6 2,422 damage | 9 | 9 | 6 | 0 |
Weapon Breakdown
Sgt.Gumby
9 kills · 30% accuracy · 38 / 126 hits
Railgun
44%
4 kills
Acc 17/39
44%
Rocket
33%
3 kills
Acc 9/19
47%
Lightning
11%
1 kills
Acc 9/39
23%
Shotgun
11%
1 kills
Acc 2/22
9%
Grenade
0%
0 kills
Acc 1/4
25%
Plasma
0%
0 kills
Acc 0/3
0%
*[De]*Shock
6 kills · 21% accuracy · 26 / 125 hits
Railgun
50%
3 kills
Acc 10/19
53%
Rocket
33%
2 kills
Acc 11/75
15%
Shotgun
17%
1 kills
Acc 4/22
18%
Grenade
0%
0 kills
Acc 0/5
0%
Lightning
0%
0 kills
Acc 1/4
25%
===Chemtrails===
9 kills · 37% accuracy · 120 / 328 hits
Railgun
78%
7 kills
Acc 14/30
47%
Lightning
22%
2 kills
Acc 94/220
43%
Shotgun
0%
0 kills
Acc 11/33
33%
Rocket
0%
0 kills
Acc 1/29
3%
Grenade
0%
0 kills
Acc 0/16
0%
Mine
6 kills · 26% accuracy · 101 / 394 hits
Shotgun
33%
2 kills
Acc 29/77
38%
Railgun
33%
2 kills
Acc 6/9
67%
Lightning
17%
1 kills
Acc 44/241
18%
Rocket
17%
1 kills
Acc 22/63
35%
Grenade
0%
0 kills
Acc 0/4
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Sgt.Gumby | ===Chemtrails=== | vs Blue |
|---|---|---|---|
| *[De]*Shock | 4–4 | 2–4 | 6–8 |
| Mine | 2–5 | 4–5 | 6–10 |
| vs Red | 9–6 | 9–6 | 12–18 |
*[De]*Shock
6–8 vs blue
Sgt.Gumby
4–4
===Chemtrails===
2–4
Mine
6–10 vs blue
Sgt.Gumby
2–5
===Chemtrails===
4–5