0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A close win for Red. war-cup was the sharpest shot with the rocket launcher and led the scoreboard. Mine had the longest streak of kills.
Scoreboard
Red Team
8
| war-cup 5 5 4 2 2 5 3 2,787 damage | 9 | 2 | 7 | 0 |
| ===Chemtrails=== 1 1 2 1 100,200 damage | 3 | 2 | 1 | 1 |
Blue Team
6
| Mine 4 1 4 1 16 6 103,164 damage | 8 | 8 | 4 | 0 |
Weapon Breakdown
war-cup
9 kills · 30% accuracy · 191 / 629 hits
Lightning
67%
6 kills
Acc 167/558
30%
Railgun
22%
2 kills
Acc 5/11
45%
Rocket
11%
1 kills
Acc 19/54
35%
Grenade
0%
0 kills
Acc 0/6
0%
Shotgun
0%
0 kills
Acc
–
Gauntlet
0%
0 kills
Acc
–
Mine
8 kills · 35% accuracy · 104 / 294 hits
Railgun
50%
4 kills
Acc 13/25
52%
Shotgun
38%
3 kills
Acc 19/55
35%
Gauntlet
13%
1 kills
Acc 6 hits
–
Lightning
0%
0 kills
Acc 55/136
40%
Rocket
0%
0 kills
Acc 11/53
21%
Grenade
0%
0 kills
Acc 0/25
0%
===Chemtrails===
1 kills · 14% accuracy · 2 / 14 hits
Railgun
100%
1 kills
Acc 1/1
100%
Lightning
0%
0 kills
Acc 0/8
0%
Grenade
0%
0 kills
Acc 1/5
20%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | vs Blue |
|---|---|---|
| war-cup | 2–7 | 2–7 |
| ===Chemtrails=== | 2–1 | 2–1 |
| vs Red | 8–4 | 4–8 |
war-cup
2–7 vs blue
Mine
2–7
===Chemtrails===
2–1 vs blue
Mine
2–1