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Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
The Red team took the win. *[De]*Shock dealt more damage than anyone else. The railgun was the weapon of the match. ===Chemtrails=== led the scoreboard.
Scoreboard
Red Team
8
| ===Chemtrails=== 3 10 18 16 12 1 4 22 4,385 damage | 14 | 12 | 5 | 1 |
| MrPuMMe* 2 3 2 1 3 952 damage | 3 | 3 | 1 | 0 |
Blue Team
5
| [frldge] 3 9 10 2 3 2 15 2,647 damage | 5 | 3 | 10 | 1 |
| *[De]*Shock 1 4 9 10 2 1 6 15 101,530 damage | 4 | 3 | 5 | 2 |
Weapon Breakdown
===Chemtrails===
12 kills · 20% accuracy · 72 / 367 hits
Railgun
83%
10 kills
Acc 36/80
45%
Lightning
8%
1 kills
Acc 8/106
8%
Shotgun
8%
1 kills
Acc 18/88
20%
Rocket
0%
0 kills
Acc 8/57
14%
Grenade
0%
0 kills
Acc 2/36
6%
[frldge]
3 kills · 29% accuracy · 28 / 95 hits
Railgun
100%
3 kills
Acc 24/73
33%
Shotgun
0%
0 kills
Acc 1/11
9%
Rocket
0%
0 kills
Acc 3/7
43%
Grenade
0%
0 kills
Acc 0/3
0%
Plasma
0%
0 kills
Acc 0/1
0%
Lightning
0%
0 kills
Acc
–
*[De]*Shock
3 kills · 41% accuracy · 21 / 51 hits
Railgun
67%
2 kills
Acc 14/33
42%
Lightning
33%
1 kills
Acc 6/10
60%
Plasma
0%
0 kills
Acc 0/4
0%
Rocket
0%
0 kills
Acc 1/4
25%
MrPuMMe*
3 kills · 24% accuracy · 43 / 181 hits
Railgun
100%
3 kills
Acc 6/15
40%
Lightning
0%
0 kills
Acc 36/158
23%
Plasma
0%
0 kills
Acc 0/4
0%
Grenade
0%
0 kills
Acc 0/2
0%
Rocket
0%
0 kills
Acc 1/2
50%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | [frldge] | *[De]*Shock | vs Blue |
|---|---|---|---|
| ===Chemtrails=== | 8–3 | 4–2 | 12–5 |
| MrPuMMe* | 2–0 | 1–1 | 3–1 |
| vs Red | 3–10 | 3–5 | 15–6 |
===Chemtrails===
12–5 vs blue
[frldge]
8–3
*[De]*Shock
4–2
MrPuMMe*
3–1 vs blue
[frldge]
2–0
*[De]*Shock
1–1