1 playing · q3udm29
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won with plenty to spare. Mine dealt more damage than anyone else and had the top score. war-cup took the Quad Damage most often.
Scoreboard
Blue Team
8
| Mine 1 4 2 4 2 3 3,088 damage | 17 | 13 | 3 | 2 |
| *[De]*Shock 3 4 29 2 1 1,932 damage | 5 | 5 | 6 | 0 |
Weapon Breakdown
Mine
13 kills · 27% accuracy · 78 / 285 hits
Railgun
54%
7 kills
Acc 15/21
71%
Lightning
15%
2 kills
Acc 38/86
44%
Shotgun
15%
2 kills
Acc 8/77
10%
Rocket
15%
2 kills
Acc 11/44
25%
Grenade
0%
0 kills
Acc 6/57
11%
*NoSToS*
7 kills · 36% accuracy · 101 / 281 hits
Lightning
43%
3 kills
Acc 73/171
43%
Rocket
29%
2 kills
Acc 16/55
29%
Railgun
14%
1 kills
Acc 7/26
27%
Shotgun
14%
1 kills
Acc 5/11
45%
Grenade
0%
0 kills
Acc 0/18
0%
*[De]*Shock
5 kills · 36% accuracy · 80 / 221 hits
Railgun
40%
2 kills
Acc 8/22
36%
Lightning
20%
1 kills
Acc 50/131
38%
Rocket
20%
1 kills
Acc 9/39
23%
Shotgun
20%
1 kills
Acc 13/22
59%
Grenade
0%
0 kills
Acc 0/6
0%
Plasma
0%
0 kills
Acc 0/1
0%
war-cup
2 kills · 16% accuracy · 21 / 128 hits
Rocket
50%
1 kills
Acc 16/58
28%
Railgun
50%
1 kills
Acc 4/9
44%
Lightning
0%
0 kills
Acc 1/27
4%
Grenade
0%
0 kills
Acc 0/23
0%
Plasma
0%
0 kills
Acc 0/8
0%
Machinegun
0%
0 kills
Acc 0/3
0%
Shotgun
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.