0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
← BACK
Game Stats
No match summary: it needs at least 10 kills, and this match had 6.
Scoreboard
Red Team
2
| ===Chemtrails=== 8 4 675 damage | 2 | 2 | 1 | 0 |
| B0B M4RL3Y 8 4 1,135 damage | 2 | 2 | 1 | 0 |
Blue Team
1
| *[De]*Shock 8 4 600 damage | 1 | 1 | 2 | 0 |
| 23 8 4 700 damage | 1 | 1 | 2 | 0 |
Votes
· called during this match
Weapon Breakdown
===Chemtrails===
2 kills · 55% accuracy · 6 / 11 hits
Railgun
100%
2 kills
Acc 6/10
60%
Rocket
0%
0 kills
Acc 0/1
0%
B0B M4RL3Y
2 kills · 50% accuracy · 97 / 194 hits
Lightning
50%
1 kills
Acc 87/167
52%
Railgun
50%
1 kills
Acc 3/2
150%
Plasma
0%
0 kills
Acc 5/17
29%
Rocket
0%
0 kills
Acc 2/8
25%
*[De]*Shock
1 kills · 50% accuracy · 6 / 12 hits
Railgun
100%
1 kills
Acc 6/12
50%
Lightning
0%
0 kills
Acc
–
23
1 kills · 50% accuracy · 7 / 14 hits
Railgun
100%
1 kills
Acc 7/11
64%
Rocket
0%
0 kills
Acc 0/3
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | *[De]*Shock | 23 | vs Blue |
|---|---|---|---|
| ===Chemtrails=== | 1–0 | 1–1 | 2–1 |
| B0B M4RL3Y | 1–1 | 1–0 | 2–1 |
| vs Red | 1–2 | 1–2 | 4–2 |
===Chemtrails===
2–1 vs blue
*[De]*Shock
1–0
23
1–1
B0B M4RL3Y
2–1 vs blue
*[De]*Shock
1–1
23
1–0