0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won with plenty to spare. * went on the longest kill streak and led the scoreboard.
Scoreboard
Red Team
3
| Funk 1 15 1 1 1,039 damage | 6 | 4 | 10 | 1 |
| B0B M4RL3Y 4 1 9 6 6 2,962 damage | 5 | 5 | 9 | 0 |
Blue Team
8
| * 3 2 11 1 3,150 damage | 14 | 10 | 4 | 2 |
| MrPuMMe* 3 1 1 5 2,280 damage | 11 | 9 | 5 | 1 |
Weapon Breakdown
*
10 kills · 25% accuracy · 66 / 265 hits
Rocket
50%
5 kills
Acc 24/71
34%
Railgun
30%
3 kills
Acc 14/32
44%
Plasma
10%
1 kills
Acc 10/30
33%
Shotgun
10%
1 kills
Acc 2/11
18%
Lightning
0%
0 kills
Acc 16/109
15%
Grenade
0%
0 kills
Acc 0/12
0%
MrPuMMe*
9 kills · 34% accuracy · 100 / 292 hits
Railgun
67%
6 kills
Acc 16/36
44%
Lightning
22%
2 kills
Acc 78/218
36%
Plasma
11%
1 kills
Acc 6/36
17%
Rocket
0%
0 kills
Acc 0/2
0%
Funk
4 kills · 19% accuracy · 19 / 100 hits
Railgun
75%
3 kills
Acc 8/26
31%
Rocket
25%
1 kills
Acc 6/24
25%
Lightning
0%
0 kills
Acc 5/50
10%
Plasma
0%
0 kills
Acc
–
B0B M4RL3Y
5 kills · 28% accuracy · 173 / 615 hits
Rocket
60%
3 kills
Acc 20/74
27%
Lightning
20%
1 kills
Acc 147/465
32%
Railgun
20%
1 kills
Acc 5/9
56%
Shotgun
0%
0 kills
Acc 0/33
0%
Grenade
0%
0 kills
Acc 1/25
4%
Plasma
0%
0 kills
Acc 0/9
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | * | MrPuMMe* | vs Blue |
|---|---|---|---|
| Funk | 2–5 | 2–5 | 4–10 |
| B0B M4RL3Y | 2–5 | 3–4 | 5–9 |
| vs Red | 10–4 | 9–5 | 9–19 |
Funk
4–10 vs blue
*
2–5
MrPuMMe*
2–5
B0B M4RL3Y
5–9 vs blue
*
2–5
MrPuMMe*
3–4