0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
A clear win for Red. Mine was the most accurate with the rocket launcher and had the longest run of kills without dying. 23 dealt more damage than anyone else.
Scoreboard
Red Team
8
| Mine 14 20 5 23 8 7,403 damage | 25 | 24 | 7 | 1 |
| fire buddha 10 6 4 0 damage | 0 | 3 | 1 | 2 |
Weapon Breakdown
Mine
24 kills · 19% accuracy · 130 / 680 hits
Railgun
42%
10 kills
Acc 39/78
50%
Shotgun
25%
6 kills
Acc 26/363
7%
Rocket
21%
5 kills
Acc 40/132
30%
Gauntlet
8%
2 kills
Acc 8 hits
–
Grenade
4%
1 kills
Acc 1/49
2%
Lightning
0%
0 kills
Acc 7/33
21%
Machinegun
0%
0 kills
Acc 9/25
36%
23
4 kills · 14% accuracy · 48 / 345 hits
Shotgun
50%
2 kills
Acc 13/55
24%
Rocket
25%
1 kills
Acc 16/177
9%
Railgun
25%
1 kills
Acc 8/32
25%
Plasma
0%
0 kills
Acc 0/49
0%
Grenade
0%
0 kills
Acc 2/17
12%
Lightning
0%
0 kills
Acc 8/15
53%
Gauntlet
0%
0 kills
Acc 1 hits
–
3dfx
3 kills · 16% accuracy · 270 / 1,697 hits
Lightning
67%
2 kills
Acc 253/1,520
17%
Rocket
33%
1 kills
Acc 2/21
10%
Shotgun
0%
0 kills
Acc 12/110
11%
Machinegun
0%
0 kills
Acc 2/16
13%
Grenade
0%
0 kills
Acc 1/12
8%
Plasma
0%
0 kills
Acc 0/10
0%
Railgun
0%
0 kills
Acc 0/8
0%
Gauntlet
0%
0 kills
Acc
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | 23 | 3dfx | vs Blue |
|---|---|---|---|
| Mine | 9–3 | 15–3 | 24–6 |
| fire buddha | 2–1 | 1–0 | 3–1 |
| vs Red | 4–11 | 3–16 | 27–7 |
Mine
24–6 vs blue
23
9–3
3dfx
15–3
fire buddha
3–1 vs blue
23
2–1
3dfx
1–0