0 playing · q3dm9
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won and kept Red from scoring. Mine dealt the most damage and went on the longest kill streak.
Scoreboard
Red Team
0
| 3dfx 1 19 248 damage | 0 | 0 | 5 | 0 |
| fire buddha 3 1 1 24 damage | 0 | 2 | 0 | 0 |
Votes
· called during this match
Weapon Breakdown
Mine
7 kills · 30% accuracy · 39 / 129 hits
Railgun
57%
4 kills
Acc 7/14
50%
Rocket
29%
2 kills
Acc 10/46
22%
Shotgun
14%
1 kills
Acc 3/11
27%
Lightning
0%
0 kills
Acc 18/41
44%
Grenade
0%
0 kills
Acc 1/17
6%
3dfx
0 kills · 6% accuracy · 14 / 254 hits
Lightning
0%
0 kills
Acc 12/237
5%
Rocket
0%
0 kills
Acc 2/13
15%
Plasma
0%
0 kills
Acc 0/3
0%
Railgun
0%
0 kills
Acc 0/1
0%
Shotgun
0%
0 kills
Acc
–
23
0 kills · 0% accuracy · 0 / 7 hits
Rocket
0%
0 kills
Acc 0/7
0%
fire buddha
0 kills · 25% accuracy · 1 / 4 hits
Rocket
0%
0 kills
Acc 0/3
0%
Grenade
0%
0 kills
Acc 0/1
0%
Railgun
0%
0 kills
Acc 1 hits
–
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | Mine | 23 | vs Blue |
|---|---|---|---|
| 3dfx | 0–4 | · | 0–4 |
| fire buddha | · | 1–0 | 1–0 |
| vs Red | 4–0 | 0–1 | 1–4 |
3dfx
0–4 vs blue
Mine
0–4
fire buddha
1–0 vs blue
23
1–0