0 playing · ospdm3
Retro/WarServeR Freeze
frz.q3retro.com · Freeze Tag · first to 8 or 20 min
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Game Stats
Blue won clearly. Mine had the best aim with the railgun. fire buddha did the most damage of anyone. 3dfx controlled the Quad Damage.
Scoreboard
Red Team
2
| fire buddha 5 4 16 6 2 3 2 103,420 damage | 11 | 7 | 11 | 2 |
| 3dfx 3 2 1 7 12 939 damage | 10 | 2 | 10 | 4 |
| war-cup 1 4 258 damage | 2 | 2 | 2 | 0 |
Votes
· called during this match
Weapon Breakdown
23
10 kills · 37% accuracy · 161 / 437 hits
Railgun
40%
4 kills
Acc 9/27
33%
Shotgun
20%
2 kills
Acc 18/55
33%
Grenade
20%
2 kills
Acc 4/29
14%
Lightning
10%
1 kills
Acc 111/228
49%
Rocket
10%
1 kills
Acc 19/88
22%
Plasma
0%
0 kills
Acc 0/7
0%
Machinegun
0%
0 kills
Acc 0/3
0%
Mine
13 kills · 33% accuracy · 110 / 336 hits
Railgun
46%
6 kills
Acc 20/36
56%
Shotgun
38%
5 kills
Acc 73/209
35%
Rocket
8%
1 kills
Acc 16/53
30%
Grenade
8%
1 kills
Acc 1/27
4%
Machinegun
0%
0 kills
Acc 0/8
0%
Plasma
0%
0 kills
Acc 0/3
0%
Lightning
0%
0 kills
Acc
–
fire buddha
7 kills · 37% accuracy · 195 / 527 hits
Rocket
43%
3 kills
Acc 25/77
32%
Lightning
29%
2 kills
Acc 149/363
41%
Railgun
29%
2 kills
Acc 8/28
29%
Shotgun
0%
0 kills
Acc 13/44
30%
Grenade
0%
0 kills
Acc 0/15
0%
3dfx
2 kills · 19% accuracy · 13 / 67 hits
Railgun
50%
1 kills
Acc 6/44
14%
Rocket
50%
1 kills
Acc 7/23
30%
Shotgun
0%
0 kills
Acc
–
Grenade
0%
0 kills
Acc
–
war-cup
2 kills · 9% accuracy · 4 / 45 hits
Railgun
100%
2 kills
Acc 2/5
40%
Plasma
0%
0 kills
Acc 1/18
6%
Rocket
0%
0 kills
Acc 1/15
7%
Grenade
0%
0 kills
Acc 0/7
0%
Kill Matrix
· head to head
Each cell: red kills–blue kills between those two, tinted toward whoever won the duel.
Each chip: red kills–blue kills against that blue player, tinted toward whoever won the duel.
| Red \ Blue | 23 | Mine | vs Blue |
|---|---|---|---|
| fire buddha | 2–3 | 5–8 | 7–11 |
| 3dfx | 0–6 | 2–4 | 2–10 |
| war-cup | 2–1 | 0–1 | 2–2 |
| vs Red | 10–4 | 13–7 | 11–23 |
fire buddha
7–11 vs blue
23
2–3
Mine
5–8
3dfx
2–10 vs blue
23
0–6
Mine
2–4
war-cup
2–2 vs blue
23
2–1
Mine
0–1